NIDHI SRIKANTH

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 An All-aRound Communication Designer
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Type & Space in Design History Publication (Book),InDesign


CategoryArchive Curation, Design Research
Building an eye for design and having a keen sense of what inspiration is intuitively being drawn from is a form of self-reflection, so, creating an archive that not only allows for this retrospective look at design preferences while also prompting expansion outside of the design canon to work outside of the Eurocentric lens sets a precedent of looking outward to a variety of work .(Read More)



A Very Local Newspaper: Simulation of WorldsPublication (Newspaper) InDesign

Partner Project with Elise Sansbury   

Role
Grid Systems, Type Setting, Visual Storytelling
Category
Grid Systems, Type Setting, Visual Storytelling



A newspaper reimagining a “This American Life”  podcast episode about the strange phenomenon of how Americans tend to gravitate towards simulating things outside of our immediate experience, such as wax museums, civil war reenactments, and many more. (Read More)






Exploring the Ins & Outs of the Corkscrew Photography, Illustrator, Copy Writing

Category
Integrating Type & Image, Semiotics
Introduction to semiotics upped the ante on the research process; the choice of a common corkscrew meant finding out the ins and outs of what it is denotatively and connotatively. With the corkscrew, it is immediately associated with the wine culture that surrounds it and the ergonomic design that has allowed for its survival so far. (Read More)



An Invigorating Title Sequence for StalkerVideography, After Effects, Sound Mixing

Partner Project with Elise Sansbury

Role
Researcher, Video Color Grader, Type Motionographer
Category
Integrating Type & Video, Visual Storytelling, Type in Motion

Andrei Tarkovsky's Stalker was riddled with symbolism that lends to a lot of visual language to explore within a re-imagined title sequence. The intention was to hint to the audience the themes of the movie without revealing too much by bringing forth interesting visuals integrated with type in motion. (Read More)



Greeting Cards on a Screen UX/UI, Figma Prototype

CategoryArchive Curation, Digital Prototyping, Sort System


Archiving a personal collection means already having a deeper understanding of the subject matter prior to, but this project challenges to reimagine that collection of 20+ items in a digital space, while telling two different perspectives of the story. With this collection of greeting cards amassed over the years, how to differentiate between the mobile and desktop experience became the prerogative. (Read More)




Mobile Archival for Senior Regional CollaborativeApp Development, User Research

Category Design Problem-Solving, HTML/CSS, Web Accessibility
Designing to solve a problem is the essence of being a designer. In this case, it was to solve the issue of having a community for caregivers and elderly people, with an archive of past workshops and webinars on topics such as finance, legislation, and healthcare. (Read More)





Type & Space in Design HistoryPublication (Book), InDesign


CategoryArchive Curation
Design Research
Building an eye for design and having a keen sense of what inspiration is intuitively being drawn from is a form of self-reflection, so, creating an archive that not only allows for this retrospective look at design preferences while also prompting expansion outside of the design canon to work outside of the Eurocentric lens sets a precedent of looking outward to a variety of work. This project emphasized the importance of remaining culturally educated to create designs that reach as many people as possible. The process started off with exploring different digital archives in the nooks and crannies to find pieces that intuitively interest the eye. 

Design Research Collection
Categorizing Collection to find Research Holes
Categorizing Collection - Details
Then, they proceed to sort and detail each piece in Fig Jam in different ways, trying to find a pattern among them. This specific collection was curated with a spectrum from mid-century minimal design to the maximalist designs from later in the century. 

The Complete Collection Sorting
Case Studies for Archive’s Structure

The concept became exaggerated through this juxtaposition in the archive publication by the slow increase of interesting details in how each piece used the space from minimalist designs to maximalist designs. This became a self-discovery in terms of the spectrum of interests, a benchmark on how other design work can be appreciated in the future.



826 Houston Branding ,Product Mockups


CategoryBrand Development, Demographic Research
826 National is a non-profit organization driven to make reading and writing a sanctuary for K-12 students, producing authors who feel confident in their own skin. Their branding approach is interesting in that they draw inspiration from the history and culture of the location of the store, branding their stores to be a retail front for eclectic customers, such as a Superhero supplies store for Superheroes. In this iteration of such a store for Houston, Texas, a collaboration on User Research unveiled the culture of stargazing and travel in the area. 
Full Mind map
Three Initial Concepts
First spark of inspiration
Visual Ideas
Full Moodboard
Brand Strategies

Taking this initial tidbit, wider research on the visual language formed a connection to the old practice of using constellations as a navigation tool. Hence was the birth of Astrum Way Finds, an emporium for Travellers who navigate the stars to collect all their stellar needs. 

Lo-Fi Sketches
Animation Ideas
Initial Digital Sketch
Digital Sketches with Color

The sharp dramatics of the night sky inspired the design assets to reflect the wonder of the stars, using star iconography and borrowing from the interest a collection of Constellations can form to create a store, driving K-12 students to continue to aspire to attain the greatest versions of themselves. 


There were many trials and tribulations in this process of incorporating the different parts of the brand with cohesion. Forming zones of interest and creating a system of information was what really brought the brand to life in all its different forms, on a small bottle of Stardust for the next trailblazer in need or the large bright sign that led them there.



A Very Local Newspaper: Simulation of WorldsPublication (Newspaper) InDesign

Partner Project with Elise Sansbury   

Role
Grid Systems, Type Setting, Visual Storytelling
Category
Grid Systems, Type Setting, Visual Storytelling



A newspaper reimagining a “This American Life”  podcast episode about the strange phenomenon of how Americans tend to gravitate towards simulating things outside of our immediate experience, such as wax museums, civil war reenactments, and many more. So in the ideation process, it was decided to borrow from that same concept as we put together a physical newspaper for the podcast, each act separated to resemble the visual language of what example is being talked about. The prologue mimics the telegram letters of the Civil War. The acts simulate travel postcards, museum placards, and medieval books respectively, and finally finishing with the visual look of a news anchor script for the conclusion. Since it was the first of many times collaborating with a partner, project management became a huge part of how the production process could be nailed down smoothly,  but were able to create a distinct set of rules to ground the fluctuating visuals, and to still bring the publication together as one. 

Moodboards and Details for Each Spread

Splitting each act between each other, then coming back to debrief and rethink details so the overall visual zones of interest still aligned was a challenge to maintain a grid system while opening up the possibilities of miscellaneous additions that enhance the narrative to truly capture the experience of reading a newspaper, and having those common zones of information became really important in doing that. This meant a clear type pairing system for the main body, and a distinct setup for the letter heads of each spread, so when a person flips through the papers, they experience the simulation of each act without getting completely lost.





Exploring the Ins & Outs of the Corkscrew Photography, Illustrator, Copy Writing

Category
Integrating Type & Image, Semiotics
Introduction to semiotics upped the ante on the research process; the choice of a common corkscrew meant finding out the ins and outs of what it is denotatively and connotatively. With the corkscrew, it is immediately associated with the wine culture that surrounds it and the ergonomic design that has allowed for its survival so far. This extensive process of familiarizing with the corkscrew, as long as it has existed, allowed an approach to the photographing phase with an intention to capture it in ways that mirror the complexity of the object, in the context of it as an object and as a concept it represents.

24x36 Mind Map of Object Research

 Along came the next objective of integrating text into a photographed space, allowing it to interact more literally but also figuratively with the words present. It was a process that culminated in the technical research behind the object to create phrases and words that carry its essence both denotatively and connotatively, then inserting that in relation to an image taken with intention. 



The process of finding an item to deconstruct had been a struggle at first, as all interesting objects that had a personal connection with them suddenly vanished, but the process of exploring the semiotics of an object so common had also been a welcome surprise in helping form an appreciation for the meaning behind everyday things. In the end, a total of 20 distinct types of integrated images were produced, with 10 exploring the denotative expression of the corkscrew and the other 10 exploring the connotative.


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